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» "Going Down" Talkthrough
Sat Aug 29, 2015 2:10 am by FistMarine

» DBT heavily nerfed?
Sun Aug 23, 2015 8:48 pm by Major Cooke

» Suggestions for next Talkthrough
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» (Completed) AEoD Hellcore 2.0 Talkthrough
Sat Aug 15, 2015 2:30 pm by DBThanatos

» [Fixed]Game freezes when DBT dies
Tue Aug 11, 2015 9:24 pm by Major Cooke

» [Fixed]Black Bears stuck inside each other
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AEoD 6.06.01 Released!
Sat Apr 18, 2015 1:15 pm by DBThanatos
//********************************************************************************************
//********************************************************************************************

AEons Of Death v6.06.01
Released 04/20/15

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[ Full reading ]
Comments: 3
AEoD v6.02 Alternative Resource Package
Mon Jul 02, 2012 7:55 am by Major Cooke
The Alternative Resource Package

What does this nifty little thing do?

It's simple. All it does is add further compression to the AEoD main resource package. It replaces your AEoD.pk3 file with a 7-zipped version which allows your game to run a bit faster, for those of you with older computers, and want to attempt GZdoom's openGL renderer.

DOWNLOAD

Installation instructions:

  • Make sure you …


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Comments: 3
AEoD v6.02 & Contest
Sun Jan 22, 2012 6:11 pm by DBThanatos
//********************************************************************************************
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AEoD v6.02 & Contest
(01/22/2012)
                   

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Comments: 14
AEoD 6.01 released
Mon Jan 09, 2012 1:18 am by DBThanatos
//=======================================================================================
//=======================================================================================

AEoD 6.01 Patch
Released 01/08/12

//=======================================================================================
//=======================================================================================
A …

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Comments: 0
V6 Addon: Effect Choker
Sun Jan 08, 2012 12:35 pm by Major Cooke
Here it is.

Code:
sendspace.com/file/f2fv0z



  • All props are now the default doom ones (they have no special interactions, i.e. bleeding when shot)
  • All generic explosions have had the default amount of particles reduced, as well as added sight checks. If spawned out of sight, the particle count is reduced almost down to 1 particle for the smaller ones, while the larger ones still spawn a few just in …


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Comments: 0
AEoD v6 (Released!)
Mon Dec 19, 2011 12:28 am by DBThanatos
//********************************************************************************************
//********************************************************************************************

AEons Of Death v6
Released 12/18/11

//********************************************************************************************


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Comments: 2
AEoD v6: Release date & Trailer
Thu Dec 08, 2011 5:20 am by DBThanatos
//********************************************************************************************
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AEoD v6: Release date announced & Trailer
(updated 12/08/2011)


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Comments: 4
AEoD v6: Sneak Peek
Thu Oct 20, 2011 10:34 am by DBThanatos


Comments: 0
We won! We did!
Fri Dec 10, 2010 6:48 pm by DBThanatos
That's right people. We won a cacoward! Very Happy

I guess that if at any point I feared AEoD will be lost in the history of dooming, now is impossible.

I'd like to thank our wonderful team for all the effort put in the mod, since, well, we were able to somehow understand each other, work together and moreover, we all know this thing isnt for everyone; I guess this is the part where I go screaming to …

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Comments: 6
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