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 Silent hellspawn monsters (bosses)

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Tormentor
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PostSubject: Silent hellspawn monsters (bosses)   Fri Jun 26, 2015 6:36 pm

Monsters like Dreadnought (Hell's battery), Hell's cannon and Hellhound do not make any sound whatsoever when they see the player or move around. It's not really a big deal but it can get annoying when you suddenly get blown up by a distant HB or HC that you weren't aware of because of their silence.
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PostSubject: Re: Silent hellspawn monsters (bosses)   Sat Jun 27, 2015 9:52 am

I think some visual cues about their oncoming attacks could be useful too, like an indication that it's about to happen a second before the Hell's Battery mortars drop down and explode.

(P.s. Is this Tormentor667? Only curious. Welcome to the forums regardless. Razz)

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PostSubject: Re: Silent hellspawn monsters (bosses)   Sat Jun 27, 2015 10:27 am

Major Cooke wrote:

Is this Tormentor667? Only curious. Welcome to the forums regardless. Razz

No, I am not. "Tormentor" is also my Steam account name, I just felt like using it here too.
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PostSubject: Re: Silent hellspawn monsters (bosses)   Sat Jun 27, 2015 10:29 am

At any rate, I'll look into this. Truthfully, I need to make some of their limbs disintegrate when they suffer disintegration damage.

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"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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