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 NUMBER LIST

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Raulone
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PostSubject: NUMBER LIST   Sun Jun 20, 2010 1:07 am

First of all: EXCELLENT HARD WORK!! CONGRATULATIONS FOR THE 5.VERSION!! Twisted Evil Twisted Evil Twisted Evil

Well, i was missed for a long time but i am playing the new version for a couple of weeks and itīs marvellous!

The changes of the weapons are very nice, but i wonder if there is a list .xls format or similar like in past version, to know all changes. Question

Thanks and keep making the perfect mod
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Major Cooke
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PostSubject: Re: NUMBER LIST   Sun Jun 20, 2010 5:43 am

http://forum.zdoom.org/viewtopic.php?f=19&t=20500

Scroll down a little. There's a changelog on that first post.
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Raulone
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PostSubject: Re: NUMBER LIST   Sun Jun 20, 2010 10:04 am

Major Cooke wrote:
http://forum.zdoom.org/viewtopic.php?f=19&t=20500

Scroll down a little. There's a changelog on that first post.

Sorry i canīt find the link Sad Only i found was this:

http://forum.zdoom.org/viewtopic.php?f=19&t=20500&hilit=list&start=1560

itīs the bestiary of dljosef, but there is no weapons nor numberlist pale

Can you post the link if you find it. Thanks again.
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Major Cooke
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PostSubject: Re: NUMBER LIST   Sun Jun 20, 2010 11:52 am

We didn't provide a changelog for every single weapon from 4.x to 5.0. There were too many changes so we just said what we put up on the changelog there.
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Ichor
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PostSubject: Re: NUMBER LIST   Sun Jun 20, 2010 12:47 pm

I think he wants a list of all the weapons and what slots they go into.
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Raulone
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PostSubject: Re: NUMBER LIST   Sun Jun 20, 2010 4:24 pm

Ichor wrote:
I think he wants a list of all the weapons and what slots they go into.

A list of weapons with the slot would be perfect. If doesnīt exist i can make it with the decorate info of Aeons.dat.
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Findus
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 5:05 am

Wouldnt that be a spoiler? Or have we gone beyond censoring for spoilers?

Anyone who can open aeoddat can quickly see the weapons in each slot at keyconfg.aed though. As well as the names for summoning weps if they want to test them out.
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 10:01 am

Unfortunately we don't support opening the source code and/or cheats, even if it's just a list of weapons. Therefor, I highly doubt giving out a list from developer-ranking authorities themselves would not be a violation of DBT's privacy policy.

Anyone else can, we can't stop them because it's a free mod, but I'm not going to risk my developer status over it. You guys can if you want to, so go ahead. You'll just have to figure out how to do it on your own though.
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Findus
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 2:30 pm

If you want to get almost all weps in a what I would think fair way then play hell revealed 2 on ultraviolence (dunno its name in aeod) and turn off weapon slots limit. When you are at map 29 you should have almost all weps and also make constant use of even the more powerful ones. Thats how I tried the new version anyway.
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DBThanatos
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 2:30 pm

As said before, unfortunately (kinda), we dont have such list of weapons as we did back in 3.0 (I think). This is because the development of weapons was extremely erratic and at some poin, we (or I at least) lost track of the weapons added. Later on, I revamped almost all the visual effects on them, and of course, that's where I got to know them better Razz

At this point, the best option you have is to check the internal files. I think you already know how to do this (has been said here already) but if not, feel free to PM me and I can tell you how. We'd like to keep the spoiler level at minimum Wink
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 3:30 pm

Findus wrote:
If you want to get almost all weps in a what I would think fair way then play hell revealed 2 on ultraviolence (dunno its name in aeod) and turn off weapon slots limit. When you are at map 29 you should have almost all weps and also make constant use of even the more powerful ones. Thats how I tried the new version anyway.

Heh... Try Invasion UAC v5.
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Mr.Kosta
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 4:05 pm

Heh, you wouldn't make it through the first room. Believe me, I've tried it Laughing
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Findus
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 4:44 pm

Mr.Kosta wrote:
Heh, you wouldn't make it through the first room. Believe me, I've tried it Laughing

I just downloaded to see what you were talking about and I just did. Heavy use of monster infighting and a lucky drakan drop on a warrior in the faaaar left corner gave me all I needed. Only took 10mins of deaths and a little luck. UV of course.

Nihilanths constant speaking is really irritating though. Could you not fix that in the next version so Im not forced to hear him all time hes alive. Pretty please.
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PostSubject: Re: NUMBER LIST   Mon Jun 21, 2010 6:59 pm

That's DBTs decision, you'll have to wait on him for that one.
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Raulone
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PostSubject: Re: NUMBER LIST   Tue Jun 22, 2010 12:48 pm

DBThanatos wrote:
As said before, unfortunately (kinda), we dont have such list of weapons as we did back in 3.0 (I think). This is because the development of weapons was extremely erratic and at some poin, we (or I at least) lost track of the weapons added. Later on, I revamped almost all the visual effects on them, and of course, that's where I got to know them better Razz

At this point, the best option you have is to check the internal files. I think you already know how to do this (has been said here already) but if not, feel free to PM me and I can tell you how. We'd like to keep the spoiler level at minimum Wink

Thanks!! Itīs only a weapon list. i can make it alone, itīs really easy in fact.
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