AEons of Death

Forum to the ZDoom Mod AEoD / AEons of Death by DBThanatos
 
HomeFAQSearchRegisterLog in
Similar topics
Latest topics
» super shotgun causes GZDoom to crash
Wed Nov 16, 2016 10:57 pm by Major Cooke

» Nothing visible
Fri Nov 11, 2016 10:27 am by Thefunny711

» [Fixed] Weapons no longer drop
Thu Nov 03, 2016 9:28 pm by Michaelis

» [Closed] v1.01.5 Not starting
Sat Oct 01, 2016 11:24 pm by Michaelis

» Read me. Unfixable bugs.
Sat Aug 06, 2016 6:40 pm by Major Cooke

» [Can't fix] Weapon Upgrade Menu does not freeze reloading.
Sat Aug 06, 2016 6:29 pm by Major Cooke

» Is it playable for d-touch
Tue Aug 02, 2016 8:15 pm by Michaelis

» [Fixed] a Bug and some of my thoughts
Mon Aug 01, 2016 3:20 am by DBThanatos

» About using stuff from the MOD
Fri Jul 29, 2016 11:14 am by Minuk

Search
 
 

Display results as :
 
Rechercher Advanced Search
Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None

Most users ever online was 65 on Wed Nov 30, 2011 12:47 am

Share | 
 

 The SPAS Shotgun & CMRifle...

View previous topic View next topic Go down 
AuthorMessage
ShadowTiger
Baron of Hell
Baron of Hell


Posts : 257
Join date : 2010-03-15

PostSubject: The SPAS Shotgun & CMRifle...   Mon Sep 06, 2010 6:45 pm

I have a question and comment, if I may.

Concerning the SPAS Shotgun: Does it have an Alt Fire? I mean an Alt-Fire that's different from its primary fire? Razz

Actually, does the Redeemer have an Alt Fire too? I keep forgetting. Does its alt fire make it seek out an enemy as well, like the Rocket Launcher?


And the Combat Manual Rifle (CMRifle) ... is it possible to make it automatically reload after all of its shots have been depleted, and you press the fire button instead of the alt-fire button, ... instead of just clicking its emptiness at you?

I do feel that the CMRifle does less damage per shotgun shot than an actual shotgun, ultimately. I guess it's just a very slightly more powerful MP5.
Back to top Go down
Rarsonic
Demon
Demon


Posts : 52
Join date : 2010-05-23

PostSubject: Re: The SPAS Shotgun & CMRifle...   Mon Sep 06, 2010 8:50 pm

The SPAS Shotgun's alt. fire fires a more widespread shot than its primary fire.

I belive the Redeemer's alt. fire adds extra "chunks" to the explosion, like the Heavy Rocket Launcher does.

And lastly, for me the CMRifle reloads automatically after pressing the fire button when the magazine is empty.
Back to top Go down
Mr.Kosta
Cyberdemon
Cyberdemon


Posts : 525
Join date : 2010-03-14
Location : Somewhere

PostSubject: Re: The SPAS Shotgun & CMRifle...   Tue Sep 07, 2010 12:16 am

The Redeemer's alt fire is a homing nuclear warhead. Be very, VERY careful when using it.

Back to top Go down
Sponsored content




PostSubject: Re: The SPAS Shotgun & CMRifle...   

Back to top Go down
 
The SPAS Shotgun & CMRifle...
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Shotgun rider
» Application for vip on - [IFwsI] - shotgun server [Accepted]
» (MMV Preview) Angel With A Shotgun
» Build Styles
» Double Barrel Shotgun?

Permissions in this forum:You cannot reply to topics in this forum
AEons of Death :: Public :: General Talk-
Jump to: