AEons of Death

Forum to the ZDoom Mod AEoD / AEons of Death by DBThanatos
 
HomeFAQSearchRegisterLog in
Similar topics
Latest topics
» super shotgun causes GZDoom to crash
Wed Nov 16, 2016 10:57 pm by Major Cooke

» Nothing visible
Fri Nov 11, 2016 10:27 am by Thefunny711

» [Fixed] Weapons no longer drop
Thu Nov 03, 2016 9:28 pm by Michaelis

» [Closed] v1.01.5 Not starting
Sat Oct 01, 2016 11:24 pm by Michaelis

» Read me. Unfixable bugs.
Sat Aug 06, 2016 6:40 pm by Major Cooke

» [Can't fix] Weapon Upgrade Menu does not freeze reloading.
Sat Aug 06, 2016 6:29 pm by Major Cooke

» Is it playable for d-touch
Tue Aug 02, 2016 8:15 pm by Michaelis

» [Fixed] a Bug and some of my thoughts
Mon Aug 01, 2016 3:20 am by DBThanatos

» About using stuff from the MOD
Fri Jul 29, 2016 11:14 am by Minuk

Search
 
 

Display results as :
 
Rechercher Advanced Search
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

None

Most users ever online was 65 on Wed Nov 30, 2011 12:47 am

Share | 
 

 [Closed] Key-binding problem

View previous topic View next topic Go down 
AuthorMessage
<propro> username
Gibs and Guts
Gibs and Guts


Posts : 2
Join date : 2010-11-29

PostSubject: [Closed] Key-binding problem   Mon Nov 29, 2010 12:30 pm

Every of the aeod-keys are gone, so i can't bind the key for slot-limit, etc.
confused
Back to top Go down
Major Cooke
Developer
Developer


Posts : 5085
Join date : 2009-04-28
Location : Banana land.

PostSubject: Re: [Closed] Key-binding problem   Mon Nov 29, 2010 12:38 pm

Update Zdoom/GZdoom. http://svn.drdteam.org/zdoom/

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
Back to top Go down
http://majorcooke.deviantart.com
<propro> username
Gibs and Guts
Gibs and Guts


Posts : 2
Join date : 2010-11-29

PostSubject: Re: [Closed] Key-binding problem   Mon Nov 29, 2010 1:51 pm

Major Cooke wrote:
Update Zdoom/GZdoom. http://svn.drdteam.org/zdoom/
When i go to drdteam, it says connection was reset.
But well, the bindingproblem is only on zdoom...
Back to top Go down
DBThanatos
Developer
Developer


Posts : 4018
Join date : 2008-09-03
Location : Beyond the unholy grave; Altering the future.

PostSubject: Re: [Closed] Key-binding problem   Mon Nov 29, 2010 3:24 pm

There is an announcement tread with the rules. Follow them when reporting a bug, and only then I'll investigate.

This "issue" works for me just fine, and you provide us with zero information. Cant help here.

_________________

DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
Back to top Go down
Sponsored content




PostSubject: Re: [Closed] Key-binding problem   

Back to top Go down
 
[Closed] Key-binding problem
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» problem with the game : no control over the moves of the pc
» Matrix problem with new Battlenet
» Another toyota problem
» The problem is this the people who play the game.
» TV NOVA BRAND VERTICAL PROBLEM

Permissions in this forum:You cannot reply to topics in this forum
AEons of Death :: Public :: General Talk :: Closed Bugs v6.x-
Jump to: