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 *.bat/command-line loading order & tip/trick

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Michaelis
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PostSubject: *.bat/command-line loading order & tip/trick   Wed Oct 12, 2011 1:48 am

Why is it preferred to load megawads before AEoD and AEoDDat? I usually add them to end of list, thus letting megawad have last words in music and/or intermission text.




By the way, if you're tired of cloning numerous batch files to load AEoD with different megawads, you can make just one with


d: (your hdd)
cd d:\doom (your aeod folder)
gzdoom -file aeod.pk3 aeoddat.pk3 %1 %2 %3


or, according to official guides,


d: (your hdd)
cd d:\doom (your aeod folder)
gzdoom -file %1 %2 %3 aeod.pk3 aeoddat.pk3


And then, voila, just drag'n'drop other wads on this batch file!
(grey text, of course, is commentary)
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Major Cooke
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Wed Oct 12, 2011 6:56 am

...................................................................................

I think you just left me dumbstruck. If it's really that easy... *HEADDESK*

Question, whats the %1 %2 %3 stuff indicate? Because I load my aeod.pk3 and aeoddat.pk3 from my doom 2/base/WADS/Weaponry folder, and my doom 2/base is where my gzdoom.exe resides. If you could kindly explain that for me, it'd be much appreciated.

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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Michaelis
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Wed Oct 12, 2011 8:13 am

%1 %2 %3 is where the attributes that go to batch file (via drag'n'drop) are applied. It's %1 %2 %3 for loading up to three other files. (Not that I ever used more than two anyway.)

For such case, try using:


yourhdd:
cd "yourpath/doom 2/base"
gzdoom -file WADS/Weaponry/aeod.pk3 WADS/Weaponry/aeoddat.pk3 %1 %2 %3


Edit: ah wait. This would work if wads to drag'n'drop were in "doom 2/base".
But what if other wads are in WADS directory too? Or in WADS/levels or something?
And where is the bat to run?
Anyway, try this out, and maybe add somewhere something. For me (with my Doom folder being one hell of a dumpster), the bat that I provided earlier works.
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Mon Oct 17, 2011 6:33 pm

Very interesting. I never knew one could do that. I think I will include this .bat in the aeod pack, you know, for those user that cant figure how to open a can of soda.

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DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


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Major Cooke
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Mon Oct 17, 2011 8:00 pm

Don't let it be Pepsi... Please!

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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http://majorcooke.deviantart.com
Michaelis
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Wed Oct 19, 2011 4:11 am

Please note that drag'n'drop generates full path in %1 %2 %3 section. That's why it needs to know exact position of AEoD files and GZDoom itself. And editing batch file isn't something very easy for someone so dumb that they can't open a can of dr. Pepper.
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tomatopipps
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Sat Oct 11, 2014 2:42 pm

why not just use
Code:
%*
It has the effect same as
Code:
%1 %2 %3 %4 %5 %6 %7 %8 %9
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Michaelis
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Sat Oct 11, 2014 10:24 pm

Wow, it's an old topic--2011.
I didn't know of %* back in the day.
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Mon Oct 13, 2014 10:45 pm

I finally broke in and started just using ZDL. I find it much better than any other launcher out there now.

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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http://majorcooke.deviantart.com
Michaelis
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Posts : 832
Join date : 2011-08-25
Location : Ukruh d' Nor

PostSubject: Re: *.bat/command-line loading order & tip/trick   Tue Oct 14, 2014 8:11 am

Your word in this question does mean a lot. I'll look into ZDL.
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DBThanatos
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PostSubject: Re: *.bat/command-line loading order & tip/trick   Tue Oct 14, 2014 1:13 pm

Whoa! OLD thread is OLD!

I always use the run command to launch AEoD Razz

_________________

DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
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