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 [Release] The Phobos Directive

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DBThanatos
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PostSubject: [Release] The Phobos Directive   Sat Nov 26, 2011 5:49 am

The Persecution Complex is pleased to announce



The Phobos Directive is a nine map hub for DooM Episode One that plays under GZDoom. It features new enemies, new items, weapon upgrades, new music, mission driven gameplay and more.

Several maps in the hub can be played through in any order, adding to the replayability of the game. Additionally, in many areas, the type of ammo, weapon upgrades, and enemies you encounter will change with the weapons you have.


Interested?
For more information, screenshots and to download go direct to:
http://doomnexus.drdteam.org/phobos-g.html
for the DRDTeam exclusive release.

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DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
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Mr.Kosta
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PostSubject: Re: [Release] The Phobos Directive   Sat Nov 26, 2011 7:47 am

Mhh, sounds interesting. I'll give it a try.
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Colossus
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PostSubject: Re: [Release] The Phobos Directive   Sun Nov 27, 2011 5:00 am

Gonna take a raincheck on this one. Interesting, it sounds.
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DBThanatos
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PostSubject: Re: [Release] The Phobos Directive   Mon Nov 28, 2011 4:11 am

I found it pretty entretaining, for a non gameplay mod. It was ages ago since I played with the original doom weapons. I forgot how they felt Razz

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DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
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Major Cooke
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PostSubject: Re: [Release] The Phobos Directive   Mon Nov 28, 2011 9:00 am

First thing I noticed when starting the game: I can't shut off the music. You guys are using an ambient sound, aren't you...

I'll continue my way through it and let you know how it handles.

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"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
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Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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Garrus
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PostSubject: Re: [Release] The Phobos Directive   Mon Dec 05, 2011 2:41 am

meh the objectives are in my face and ugly and I cant banish them.



Last edited by Garrus on Mon Dec 05, 2011 5:17 am; edited 2 times in total
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DBThanatos
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PostSubject: Re: [Release] The Phobos Directive   Mon Dec 05, 2011 2:59 am

Garrus wrote:
meh the objectives are in my face and ugly and I cant banish them.

Well, more proof that people is unwilling to read a file named "ReadThis.txt" before dismissing something.

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DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
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Garrus
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PostSubject: Re: [Release] The Phobos Directive   Mon Dec 05, 2011 5:19 am

yeah...I dropped the ball there. my bad Sad
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Findus
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PostSubject: Re: [Release] The Phobos Directive   Tue Dec 06, 2011 1:21 am

DBThanatos wrote:
Well, more proof that people is unwilling to read a file named "ReadThis.txt" before dismissing something.

Ppl are lazy. It shouldnt come as any suprise.
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Garrus
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PostSubject: Re: [Release] The Phobos Directive   Tue Dec 06, 2011 3:41 am

heh guess I should have at least combed through the readme eh?

Anyway,after playing it for a few hours im really enjoying it good work!

knowing me im gonna want to play more than just knee deep in the dead lol felt the same way when I finished Knee Deep in ZDoom
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