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 [Fixed] Another L4D director bug

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Major Cooke
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PostSubject: [Fixed] Another L4D director bug   Sun Jan 22, 2012 8:17 am

...yup.

Players, DO NOT apply this patch yourself! This is for DBThanatos ONLY.

Code:
http://pastebin.com/Hf7FASNT

  • Fixed a bug where the dummy monster never died from calling A_Die.
  • Changed the dynamics of the dummy monster a bit. Now, instead of spawning the mob runners at spawn time, they do so only when they die (sight check on the player) to ensure zombies don't spawn in dead end sectors where they can never reach the player and cannot hear him.
  • This also means L4D mode is going to have a few extra zombies than usual, and will be somewhat harder, but on the bright side, it means you can at least get some of those hidden stockpiles now. It also prevents spawning of special infected in rooms where they teleport in after a sequence, and not letting the player have anything to act as a reward.

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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Mr.Kosta
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PostSubject: Re: [Fixed] Another L4D director bug   Sun Jan 22, 2012 12:21 pm

Major Cooke wrote:

Players, DO NOT apply this patch yourself! This is for DBThanatos ONLY.

You could have sent him a PM.
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Major Cooke
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PostSubject: Re: [Fixed] Another L4D director bug   Sun Jan 22, 2012 12:21 pm

That's the exact thing he doesn't want me to do. What if he deletes it by mistake?

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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http://majorcooke.deviantart.com
Ribo Zurai
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PostSubject: Re: [Fixed] Another L4D director bug   Sun Jan 22, 2012 12:25 pm

Major Cooke wrote:
That's the exact thing he doesn't want me to do. What if he deletes it by mistake?

*cough*senditagain*cough*
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PostSubject: Re: [Fixed] Another L4D director bug   Sun Jan 22, 2012 12:29 pm

DBThanatos has a clear set of rules for me to follow exclusively because I'm a developer. This is one of his rules. Post bug reports and fixes on the forums.

And that will be enough.

Topic locked until DBThanatos speaks his word on this.

_________________
"well, im not too sure. I mean, we made money, but im not able to wipe my ass with $100 bills yet." - DBThanatos
"And one for Bobo the Space Monkey!" - Postal Dude
"My grandmother could beat the game if she saved as much as you do!" - Postal Dude
"Float... They aaaaaall float! And when you're down here with me, fat boy! YOU... float... too!" - Pennywise, the Dancing Clown
"In Offline Gaming We Trust" - DBT & MC
"That truck is fucked." - FPS Russia
Spetsnaz. When the only way to kill a terrorist is with a back-flipping Apache attack.
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