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 [Released] TUTNT: Visual Noise Edition

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DBThanatos
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PostSubject: [Released] TUTNT: Visual Noise Edition   Thu Feb 02, 2012 3:53 pm

TUTNT: Take II (AKA "Visual Noise Edition")

The other day I decided I wanted to play The Ultimate Torment and Torture, because it's been years since I tried it last time.

But when I did, I felt something was missing. Very nice levels, with some very nice torches, particle effects and whatnot... and the weapons... and the monster projectiles... just too normal. Too simple.

So I decided I wanted to give it a little lift regarding the FX. What did I get? "TUTNT: Visual Noise Edition"


Lots of smoke. Lots of particles. Lots of noise. And I liked it.



Some more videos? Sure.
Spoiler:
 


What does it do?

  • Almost every weapon got a meticulous recoil effect, ensuring there is no change in the firing speed, and that the view pitch will be restored before the gun can be shot again.
  • Weapons with smooth animations (Perkristian's Smooth Weapons) + rls smooth minigun (further edited to be less "jumpy")
  • All the weapon's projectiles got some improved visuals.
  • Almost all the monster's projectiles were given some FX lifts.
  • New blood effects, and modified Nashgore trails to match the new blood sprites.
  • New bullet puffs.
  • New visual effects for the powerups.
  • New teleport fog.
  • New bullet decals.
  • New blood decals.
  • Optional sounds pack for the weapons.
  • Fixed some monster projectiles that had no dynamic lights assigned in the original TUTNT.


Is an addon PK3 that is loaded after the TUTNT.pk3 file. It will not modify any part of the balance nor gameplay in the mod. It just changes the visuals.

Downloads, please?

I have tested this a lot, and I found no issues. Yes, is noisy and it will most likely blind you during massive fights, due to the amount of smoke and particles around, but that was the intention.

Download it here

Please report any bugs and try to have fun! Razz

_________________

DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 


Last edited by DBThanatos on Sat Feb 18, 2012 6:08 pm; edited 1 time in total
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PostSubject: Re: [Released] TUTNT: Visual Noise Edition   Sun Feb 12, 2012 3:12 am

So, after all. I released this thing. Is pretty much finished. But Im calling it "beta" version because Im sure there must be something missing somehow.

Oh, and this thing is indeed kinda performance heavy. Just saying.

_________________

DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


Spoiler:
 
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DBThanatos
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Posts : 4018
Join date : 2008-09-03
Location : Beyond the unholy grave; Altering the future.

PostSubject: Re: [Released] TUTNT: Visual Noise Edition   Sat Feb 18, 2012 6:09 pm

Ok. It has been officially released.

Brand new teleport for FTW Razz

_________________

DBT AKA "Jesus the pimp" - Major Cooke
"02:37 p.m. - DBThanatos runs around like a little girl"
"Because now, all you see in AEoD was either ripped, processed and/or coded by the AEoD team (or direct contributions FOR AEoD). It might be a ripfest, but is OUR ripfest." -DBT about AEoD v6
"Seven sixteenths of one inch: That's the distance you'd have to move your pinky in order to not sound like an idiot." - maddox
"What I talk about is Doom, because in the end, Doom is all that counts." - Stephen King
"In offline gaming we trust" -DBT & MC


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